The behavior you describe is probably a result of the specific model, which may involve asynchronous behavior. Could you provide a sample project or screenshot (of the model)?
Regardless, you can probably handle this using a Boolean data element added to the display element containing the button, which is used as a flag, and checked by the button through an ancestor reference to ascertain whether it has already been pressed, and decide whether to execute the rest of the button's functionality.
Regards,
David
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